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It's well known that Nintendo is doing a remake of The Legend of Zelda: Ocarina of Time for the Nintendo 3DS. What's not as well known is that they plan to intentionally keep as many of the bugs from the original Nintendo 64 version in the game as possible. It's more for the nostalgic purpose and the original fan-base than anything else. Nearly, if not all, of the people who've played the original game thought the bugs were fun to play around with, so it's easy to see why Nintendo would plan to keep these implemented as much as possible.
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